Golden sun djinn guide. 00000030 0002. Golden sun djinn guide

 
00000030 0002Golden sun djinn guide  In Golden Sun: The Lost Age the starting level for Felix, Jenna, and Sheba is Lv

Blast enemies with a wind strike. In each game in the Golden Sun series, a portion of the available Djinn that can be collected must be engaged and defeated in a battle before it is. Haze is the fifth Jupiter Djinni in Golden Sun: The Lost Age. This page contains locations for the first 9 Djinni in Golden Sun and a little bit of information on how to acquire that Djinni. Head down the crevice. 3. The higher your level, the higher all your other statistics will be. Hide away to avoid damage. Vale Cave is an optional dungeon-style cave location accessible from within the town of Vale in Golden Sun. Meet and join up with Ivan in the mayor's house, investigate the thieves in the inn, then climb into the inn's. Hop over the stone from one log to the next and head east. Haunt a foe with an evil spirit. Dark Mage (Tomegathericon) Command a zombie to strike a foe. Hop on top of the tree to the right, climb down, and use Growth on the sapling to climb down. 5, and its side effect is a chance to ignore half of the target's Defense rating while carrying the attack out. A beast that sunders darkness. Poison a foe as you strike. The separate Djinn list viewable with the Select button from the status screen lists Steel and all other Venus Djinn introduced in The Lost Age before the seven Venus Djinn from the original Golden Sun, most likely because all the Djinn from the original game can be gotten all at once late in. Djinn Storm: This unique monster skill, shared only with the Doom Dragon, is most likely the single most crippling and dangerous effect in the Golden Sun series. Bolt has a lower damage multiplier, at x1. Changing a character's Djinn will change what Psyenergy they have available,. Golden Sun: The Lost Age: When Isaac's party joins Felix's party along with their returning Djinn (granted that Password data transfer is in effect), Flash's ability makes it the directly superior counterpart to the Mercury Djinni Shade, which was automatically acquired at an early point in the game. Golden Sun: The Lost Age: Fury is the Mars Djinni with the highest added damage value in the GBA series, and thus the most inherently damaging Mars Djinni (there are no Mars Djinn with damage multipliers). This dungeon is another instance of a decidedly "one way" dungeon, similar to Mogall Forest, it cannot be. The boatsman of the river Styx. Equipment can be equipped to any Adept in the party in order to increase that Adept's statistics or grant them other abilities, such as increasing the chance that an Unleash will occur or automatically recovering HP. Head northeast and go across the river using the log path that's already there. That's why you'll find all three games mentioned below. Although it is not. Here's the exact movement that you have to. 4, and later, when. Remove sleep, stun, and delusion. We take a look on how the Golden Sun Class system works and how you can set up your own classes by mixing up djinni. Solo / ソロ (Working or acting alone) Met when you take your first steps from Vale on the overworld. Mercury Djinni Sour. Disable your enemy with evil power. It was released in August 2001 for Nintendo's Game Boy Advance, with a Game Boy Advance sequel, Golden Sun: The Lost Age, in 2002. Haunt a foe with an evil spirit. For the first two gba games, none of the djinns are permanently missable. Now, go across the bridge to the left, and head down until you get to the first opening of ice. It's up to you if you'd like to stick around the town of Bilibin a bit to level up before heading to our next destination. Vortex (ジャイロ Gyro) is a Jupiter Djinni found in Golden Sun: Dark Dawn. Draw the Spirit of Death to a foe. The other two are Mellow and Claw. Djinn are creatures that embody the essence of each element: earth, water, fire, and wind. (4) Granite - Venus. The name was probably given to this Djinni because of ivy's ability to tangle and immobilize objects. Enter this hallway, hop up once to the right, and cast Grip on the white spire to rotate a stairwell. Once Garret is done, head into the building directly north of you. Bolt and Vortex may be roughly equal depending on your perspective. The cost of the attack psynergy is roughly a scale of how much damage it will do (not counting elemental weaknesses)Head back into and through the cave. Mars Djinn #1 - Forge. Transforms to Plume Edge after Luminier class. Mercury Djinni Spritz. 72 of those djinn are obtainable and kept with party members. Golden Sun: Sleet is the weakest of the three available offensive Mercury Djinn from an endgame perspective; it only adds 30 damage points, compared to the 40 damage points of Hail and the 1. Psynergy-capable enemies in Dark Dawn. Main Series Games. Breath is the first Jupiter Djinni in The Lost Age. The minimum requirements is simply 4 Water Djinn, but the maximum requirements are 3 Earth, 2 Fire, 3 Wind and 5 Water. Attack with a surge of water. Get a minimum of 6 Djinn of each element (max is 7 of each). . Attack with earthen spire. Read More | Comments. During Golden Sun: The Lost Age your Jupiter Adepts Ivan and Sheba will have access to this class combination as well. Golden Sun: Dark Dawn Guide Contents Golden Sun: Dark Dawn Getting started with leveling, djinn and quest items Golden Sun: Dark Dawn Game walkthrough for every dungeon Golden Sun: Dark Dawn Boss. Only use after you get your first Djinn. Attack with a surge of water. When in the cave, turn right and solve the log puzzle, and Meld is there. Class must be higher than Defender. While some Djinn are. Shine Plasma. The separate Djinn list viewable with the Select button from the status screen lists Ether and all other Jupiter Djinn introduced in The Lost Age before the seven Jupiter Djinn from the original Golden Sun, most likely because all the Djinn from the original game can be gotten all at once late in. When you get onto the ship head over to the captain to find a crew mate and the captain talking about. In the battle against Satrage, follow the same technique you did before, try and use summons first, or powerful Psynergy. Boss Battle: Killer Ape []. Two characters with Wish really makes any fight almost. Bolt has a lower damage multiplier, at x1. Master craftsman of ancient times. Finding Breeze The Jupiter Djinn: When you get to Tret tree go to the very top floor. Mia should have this if you equip two Mercury Djinn on her. Draw the Spirit of Death to a foe. Head to the fountain in the middle of the city and throw in a lucky medal. When you get onto the ship head over to the captain to find a crew mate and the captain talking about. It can only be entered by using the Lift Psynergy, found later in the portion of the game that takes place on Angara, on the boulder in the middle of the fence near Kraden's independent cottage. Goddess of rainbows, guide of souls. In Golden Sun the starting level for Isaac, Garet, and Jenna is Lv. There are 28 total Djinn located in a variety of places along the map. Guard. Attack with the earth's might. Mercury Djinni Hail. Mercury. We shall look at Cavalier for this. As of Golden Sun: The Lost Age, there were 72 Djinn, 18 Djinn for each of the 4 elements: Venus (Earth), Mars (Fire), Jupiter (Wind), and. You can get it right away by casting the Fireball Psynergy on it so that it jumps down into the pond below. Start tracking progress. 2Lunpa. Golden Sun: The Lost Age: Despite it being numbered as the fifth Mercury Djinni, Chill can be easily gotten before Piers joins the party with his own two Mercury Djinn in tow. Head directly to the Colosseum as soon as you reach Tolbi. Keep your life above 70 or 80, use a Nut if you need it, which will keep. Death Plunge will make quick work of the other combatants, and the attack stat is decent enough to still do good damage. Remove sleep, stun, and delusion. Use this FAQ to find the Djinn as you go along, or in the future use this section as a stand alone to find where the Djinn are. Block a foe's Psynergy. 34. Now, head clockwise back around the town. After the long cut scene, both Garet and Jenna join your party, and you are sent to find Kraden’s Cottage. Mercury-based attack equal in power to the user's normal physical attack increased by 50%. Ring the bell on this tower to have the Djinn jump to the ledge to the east. 4, but with the tradeoff that it has a good side effect, which is inflicting Stun. Originally shown as "Golden Sun DS," the game was revealed to have the subtitle "Dark Dawn" on June 15, 2010. Golden Sun: The Lost Age. In here, talk to the man on the left to start playing craps. Zone 9b. Climb up the wall and then go down the eastern part. The project began in 2019 with. 29. Golden Sun: Dark Dawn: Torrent is the first of two Djinn that have this party-agility-doubling effect that is found within this game's collection of Djinn, the second being the Jupiter Djinni Fleet. Strike with a demon's fury. Once back. Throughout his journey, Isaac meets new friends and gains new powers, making his party stronger. Golden Sun: Gust is the one Djinni that deals an attack that may be enhanced by a damage multiplier after it receives a small, flat addition to its initial resultant damage. There are four Djinn classes, one for each. • 2 yr. Your source for all information, guides, tips, and tricks regarding the popular Golden Sun video game series produced by Nintendo & Camelot Software. C. The correct rock that you want is the rock that makes a chime sound when you press it. Once you defeat him you'll get the Jupiter Djinn, Luff. For summon sequences, see List of Summon sequences. Hero: 8 - 9 Venus. You end up with a lot of different Djinn combinations, and the summon system has a lot more unique summons that you can find that use different Djinn from each element. Restore 80 HP to the whole party. It is an expansive world, with. Give the green mushroom to the old man in Madra. Your source for all information, guides, tips, and tricks regarding the popular Golden Sun video game series produced by Nintendo & Camelot Software. With a very similar presentation as the first game, it fits right in as the second half of the story introduced in the first game. View in: For Golden Sun on the Game Boy Advance, Class Setup Guide by aku_chi. Transforms to Plume Edge after Guardian class. It was released on the Nintendo DS platform and is a continuation of the story. Victoria bed and breakfast close to Butchart Gardens. The game is notable for certain unique game elements, such as the use of. The overall best endgame party is probably: Isaac - Ninja (3 fire, 3, wind) Garet - Samurai (4 earth, 3 wind) Ivan - White Mage (3 earth, 4 water) Mia - Ascetic (4 fire) Ninja, White Mage and Samurai are the game's superclasses due to their combination of high stats and useful abilities. Vine is the fourth Venus Djinni in the original Golden Sun and the sixth Venus Djinni in Golden Sun: Dark Dawn, and can also be acquired in Golden Sun: The Lost Age. Strike with a demon's fury. In Golden Sun: The Lost Age the starting level for Felix, Jenna, and Sheba is Lv. It becomes available later in the game when Isaac's party has attained the Cloak Ball in Tolbi at Gondowan, and subsequently used Gondowan Cave to return to the main continent of Angara where Lunpa is located. The separate Djinn list viewable with the Select button from the status screen lists Spark and all other Mars Djinn introduced in The Lost Age before the seven Mars Djinn from the original Golden Sun, most likely because all the Djinn from the original game can be gotten all at once late in The. A Djinni is a monster you attach to yourself like a leech. The largest On Demand library. Golden Sun: Dark Dawn - Djinn Guide . Disable your enemy with evil power. Read More | Comments. Found inside the Jupiter Lighthouse. Drain enemy's HP into yourself. Ply Well. This guide recommends you go to Kolima first to obtain the Djinn there and then to Kolima Forest because it will be much easier than Imil. Keep going west until you get to the next screen. Colosso. When Ivan joins Isaac's party, he is at Lv. Head North from Bilibin towards the icy mountains, and then west along them to reach Bilibin Cave. Attack with spikes of ice. So that would be one to lookup how many djinn you need. The amount of increase depends on the number and element of the Djinn used to fuel the summon. He hits like a truck and has an enormous variety of combat psynergy. It can basically be thought of as the multi-target counterpart to the single. Golden Sun begins in the village of Vale. General: Wisp is a rare effect that heals a little bit of the whole party's PP meters. In the first game, Golden Sun, you can't do very much about classes, there are only 7 djinn of each element, so can't make a lot of combination in your team. Ether is the third Jupiter Djinni in Golden Sun: The Lost Age. This Djinni appears as an enemy that can be battled. This is useful as I can use any action I want and he will always go first, unless I or the opponent uses an ability/djinn with priority (like Flash). Ability analysis. This is a list of all 18 Venus Djinn in Golden Sun and Golden Sun: The Lost Age. Added Class Setup 4, because I decided the Double Elementals were worth mentioning. Revive a. . Channeler. With this in mind, the official. Isaac gets high boosts to attack and speed, coupled with. This time there will be a nice little shortcut to get where you want to go. Golden Sun: Fever is the weakest of the three available offensive Mars Djinn from an endgame perspective; like Torch, it only adds 30 damage points, but unlike Torch, the added status effect of Fever, the Delusion status condition, is considered to be rarely helpful to have inflicted on enemies because Delusion's associated accuracy drop does. Gameplay elements and mechanics. Guard. ago. Class must be higher than Defender. Aleph's Sol Sanctum with the Elemental. It is at a small area of forest at the base of mountains southwest of the city of Tonfon, just inside the perimeter of the darkness of the Grave Eclipse. A dragon with a heart of brilliant crystal. You might want to attempt the coming battle without any Djinn on standby to begin with - Poseidon's attacks are quite powerful and without the Djinn set to bolster your stats, you can die quite quickly. Analysis. Jenna - Master. Located less than ten minutes from world-famous Butchart Gardens, Iris Garden is a casually elegant, character home on. This spirit represents flight and is found in Yamata. Keep going counterclockwise until you reach a large tower where you should climb up. Golden Sun at IGN: walkthroughs, items, maps, video tips, and strategies Golden Sun Djinni 1 - 9 Locations & Guide. Golden Sun Walkthrough - Chapter 2. Golden Sun/Bilibin Cave. The only offensive Jupiter Djinni that will obsolete Sirocco for certain is the last one, Simoom, which is probably the best offensive Jupiter Djinni in the game because it has both 70 added bonus damage and a strong side effect in the form of inflicting Venom . For GS2 and all djinn I personally have Felix as a master: Speed maxed, attack almost maxed. Dreams of endless riches, of eternal life, or dominion. It is explored in Golden Sun, and is unique in its layout amongst dungeons in general; it is actually a series of similar dungeon-style areas separate from each other that the player explores one at a time. Hail. You'll enter a room with 5 rocks. . Spark is the second Mars Djinni in Golden Sun: The Lost Age. Next, head to the shop with a die on top of it (that's singular for dice) which is located in the northeastern part of the town. 2 Mercury Lighthouse 1. There are a total of 83 djinn in the game. Curse Mage. (SE128) HP+12 ATK+3 Djinn Guide description: This spirit represents the overpowering cold of a glacier and is met at the Harapa ruins. These are magical creatures that you collect throughout the game - usually one per area that you visit. Keep looking for this Djinn at the west area near Konpa Gate. Cleanse the body of poison. Protect. The separate Djinn list viewable with the Select button from the status screen lists Chill and all other Mercury Djinn introduced in The Lost Age before the seven Mercury Djinn from the original Golden Sun, most likely because all the Djinn from the original game can be gotten all at once late in The Lost Age. Disable your enemy with evil power. Golden Sun: Dark Dawn: Puff, being a Jupiter version of the Mercury Djinni Serac that is found some time later in the game and deals 40 less of a set damage bonus, adds itself to the party's Djinn collection at a point when the best attacking Jupiter Djinni the party has otherwise is Sirocco, strictly because it deals 60 bonus damage. A screen-filling mass of multicolored energy erupts around the entire. Cleanse the body of poison. Then go to the top branch. 30 set bonus damage is. After a short conversation, you are directed south, to the plaza. To reach. Eliminate an enemy's bonuses. Mia ----- Save in Suhalla Desert's first area, but make sure that the sand isn't blowing. . Mad Blast. Golden Sun Djinni 10 - 19 Locations & Guide. Shatter a foe's defense with numbing cold. The game is notable for certain unique game elements, such as particular "Djinn" that empower the player and be used against enemies. Again. Ironically, the previous games' Djinni Sleet German name was also Geyser/Geysir . Dullahan (デュラハン) is the strongest optional boss monster in both Golden Sun: The Lost Age and Golden Sun: Dark Dawn. A geyser is a hot, volcano-like spring that ejects water and steam at high pressure upon its eruption. Continue past the graves and over the bridge. There will be the Jupiter Djinn Breeze. Fever is also acquired in Golden Sun: The Lost Age, and although it is not the party's second Mars Djinni, Fever is still ordered as the second Mars Djinni when equipped to characters. Inflict damage with a shock wave. Location. Attack with sharpened briars. Soul Siphon. Through combinations of anywhere up to 7 Djinn at once, it is possible. If I encountered a random djinn, I had to adjust every party member so the party itself made sense (a healer, a tank, psynergies of every element, etc. The Djinn guide in the game now records an excerpt about the Djinni as well as where it was first met. Inflict damage with a shock wave. Again. The psynergy you learn will depend on what Class you character is, but I'll explain that in a sec. Use all your Djinn, follow that up with summons, and the just. Head south along the road, and you'll soon find your next area. 20. In the house to the left of there, you can find 4 coins in the barrel near the bed. Golden Sun Dark Dawn Guide. Overview: “Golden Sun: Dawn of Djinn” is a remixed version of the first game of the Golden Sun series. Missables. Call forth the fires of the pit. Pure Wish. Also, there is a LOT to explore and a LOT to find, many many hidden things. Jump back across to the west and head around the mini-stumps counter clockwise. Cavalier requires 0-3 Earth, 0-2 Fire, 0-3 Wind and 4-5 Water Djinn. ago. Beings who harness this power are called "Adepts". Breeze is the second Jupiter Djinni in the original Golden Sun and the thirteenth Jupiter Djinni in Golden Sun: Dark Dawn, and can also be acquired in Golden Sun: The Lost Age. 20°F to 25°F. Mother Gaia. Golden Sun » Djinn Guide » Summons ; Now's Our Chance! In an interview with Nintendo Gamer, Hiroyuki Takahashi said that if enough users ask for a new Golden Sun, it might just happen. If placed into Standby prior to a battle commencing, Moloch can be used as part of any summon except for the Jupiter summon. 2. In Golden Sun, there are 28 Djinn total: 7 of each element. This spirit of intense cold is found at Carver's Camp. In an interview with Nintendo Gamer, Hiroyuki Takahashi said that if enough users ask for a new Golden Sun, it might just happen. His father, along with both of Jenna's. 3x damage multiplier of Mist. General: Pewter is a one-of-a-kind blend of useful offensive traits on an attacking Djinni - it has a solid damage multiplier of x1. The Golden Sun series is a series of video games created by Camelot Software Planning and published by Nintendo for various portable systems. Aleph and were spread across Weyard when the mountain erupted. The original Golden Sun had only 28 Djinn (7 per element), while The Lost Age introduced 44 more (11 per element). 3 Fuchin Falls/Mogall Forest 1. Summon Tablet - Flora. Golden Sun is unique among Game Boy RPGs in that there are complex character histories for every major character. Meet and join up with Ivan in the mayor's house, investigate the thieves in the inn, then climb into the inn's. Your source for all information, guides, tips, and tricks regarding the popular Golden Sun video game series produced by Nintendo & Camelot Software. Ever wonder why it has been said there were over 80 to collect? That's because there are 83 entries in the encylopedia. ). However, men are quick to. Here you want to head south and then west, pushing the log in your. Mercury-based attack equal in power to the user's normal physical attack with an additional 30 damage points added to the result, there is a chance the target will be afflicted with delusion. Draw the Spirit of Death to a foe. Foam. Use the volcano to stop the last current, then quickly sail north to the next area. Golden Sun: Dark Dawn: Chain is found in the southwest corner of the exterior screen of the dungeon Warrior's Hill, the first dungeon generally traversed once the game's late oceanic segment begins. It is in the center, largest "desert island" among the group of desert islands south of the game's main continent, Angara. Dawn of the Golden Sun Appendix A: Djinn & Classes 1. Skate in the following directions: down, right, up, left, up, right, down, right. Your source for all information, guides, tips, and tricks regarding the popular Golden Sun video game series produced by Nintendo & Camelot Software. There are 44 Djinns to find in the second part of the Golden Sun series. Note, this section is not written by me, and I can't be held accountable for inaccuracies in this section: Golden Sun Database Guide by Baby M. First, head over to the left and use Catch to grab the Nut out of the tree. Find out what's on TV tonight with our online TV guide. In Golden Sun, Zephyr is the only effect that increases agility in any way, and is the one Djinni that doubles everyone's speed. It is ruled by Babi from his palace and home to Lucky Wheels, Lucky Dice, Tolbi Spring and Colosso. Call forth the fires of the pit. Go north and cross the bridge, and. Golden Sun: The Lost Age - Djinn Guide Table of Contents This section covers two topics of interest: Djinn and the Summons which they make possible. You come into a room with 5 statues, 4 on one side, and 1 on the other. Note: Attach all djinn to the parties special unless otherwise. It is viewable in-game while your action menu is open, appearing as an option alongside returning menus like Psynergy, Djinn,. Draw the Spirit of Death to a foe. 30. At this point, the class's offensive abilities are amongst the best available. He brings with him this Djinni along with four other Mars Djinn - Reflux, Chili, Glow, and Stoke. Golden Sun: The Lost Age is the second game in the Golden Sun series. Flint. Flint is the first Venus Djinni - and the first Djinni overall - in both the original Golden Sun and Golden Sun: Dark Dawn. Golden Sun: Dark Dawn Guide Contents. You'll need to use Ivan's Whirlwind Psynergy on this (equip just Wind Djinn on Ivan to get this Psynergy) bush blocking the entrance. Ninja is one of the best damage dealing Djinni combinations in. In Golden Sun, Golden Sun: The Lost Age and Golden Sun: Dark Dawn, character classes serve just this purpose, dictating enhancements to characters' base statistics and what arrangements and elements of Psynergy they. The singular form of Djinn is Djinni. Aleph and were spread across Weyard when the mountain erupted. Head west to find a paved area that apparently was a secret buried deep beneath the mines. Djinn are creatures which are infused with the power of Alchemy. Also of note is that when Set, Djinn can have the effect of altering an Adept's Class, which can have many drastic effects on the Adept's natural abilities. Ivan: Ranger (3 water, 3 fire) Strategy: Use Resist or Deluge. Djinns that join your group in automatic don't appear in the video. Being an item-based class, Djinn management is crucial for the success of the Dark Mage, as even one misplaced Djinn can ruin strategies. Inflict damage with a shock wave. Torch • Shine • Flash • Spark • Corona • Kindle. Golden Sun: Dark Dawn (黄金の太陽 漆黒なる夜明け, Ōgon no Taiyō: Shikkokunaru Yoake) is the third game in the Golden Sun series. This is a speed-up guide for Golden Sun: Dark Dawn's Djinns, made in order of encounter. Priest. Attack with an explosive blast. Golden Sun/Vault. A flash is a burst of bright light occurring for a short period of time, possibly why this Djinn was given an ability that always goes first. PP. The world of Golden Sun is called Weyard. Typically, using 1 Djinn of an element will increase the matching Elemental Power by 10, 2 Djinn result in a 30 point increase, 3 Djinn result in a 60 point increase, and 4 or more result in a 100 point increase. You can go either to the town of Kolima, to Kolima Forest, or to Imil to the north. Head outside the inn and climb up the ladder going up to the roof of the inn. Restore 200 HP with faith's power. Summons are spirits which are possible to bring forth with a specific number of Djinn. Based on the USDA Hardiness Zone Map Designations, this interactive version covers the. 1. Included is the name, elemental type, and the general order in which each Djinni can be. When the Stars are stolen, all of the Djinn are released. Sirocco (シロッコ Sirocco) is a Jupiter Djinni found in Golden Sun: Dark Dawn. Finally, Deadbeard's own statistical self-boosts. Game Search; All Our Full Game Guides; Cheats, Hints and Codes;. When Isaac's party during Golden Sun and Felix's party during The Lost Age encounter Djinn, they join up with the Adepts and exert influence on their Psynergy powers relative to the innate elements of. 2, September 25, 2013 Version History: 1. Djinns. Summons are among the most well known and powerful abilities in the Golden Sun series. Therefore, it can be gotten somewhat early on in the game, and it is an immediate upgrade over the first attacking Mercury Djinni, Fog, because it deals 10 more added bonus. This Djinn system is perhaps the most unique aspect of Golden Sun's gameplay. In the house directly north of the town entrance, look in the pot to find 7 coins. Golden Sun Dark Dawn Guide. Finally, Deadbeard's own. Golden Sun: Dark Dawn. Restore 200 HP with faith's power. Adjustments that tie into battle mechanics have been adjusted as well, not only to give more purpose to various methods of combat, but to encourage the use. A dragon whose wings span the skies. Alex takes care of them, leaving Jenna to escape with. A goddess bearing the water of life. The Cloak Psynergy is integral to the stealth-based. Altin Peak is a major set of dungeon-style locations connected to the town of Altin in lower-central Angara. Golden Sun Guide. Golden Sun: Assuming all available Djinn have been collected, the Ninja class will be available to Isaac by the time he reaches the Colosso Finals. Start tracking progress. Isaac gets high boosts to attack and speed, coupled with. They resided deep within Mt. Cleanse the body of poison. Keep going west until you get to the next screen. The island can be accessed. Restore 200 HP with faith's power. Before entering Colosso, give Isaac all the Psynergy-granting equipments. Timestamps:0:00 - Intro0:16 - Understand. Restore. Head due north to get to the first easy puzzle of Kolima forest. The Ninja Djinni combo is a Tri-Elemental class which is available to the Venus Adepts Isaac and Felix as well as the Mars Adepts Garet and Jenna in the first game. Aleph until it erupted early in the first Golden Sun, after which they scattered across Weyard . Sail up the river until you get to the thick river leading down the middle of Gondowan. We take a look on how the Golden Sun Class system works and how you can set up your own classes by mixing up djinni. TELUS Optik TV gives you 4K and HD quality, a PVR and tons of channels to choose from. Use force on this stump to have the monster jump across to the water to the south. The amount of increase depends on the number and element of the Djinn used to fuel the summon.